

I MAKE THINGS HAPPEN.
Hi, I’m Ksenia Kolombet. You might already know me from some of my work—or perhaps not yet.I am a VFX Artist specializing in compositing, FX, and procedural 3D. I have a particular interest in understanding how systems work and finding the most effective way to bring them to life on screen.WHAT I CAN DO: — Complex shot compositing and live-action integration — FX & procedural 3D — Modeling, sculpting, and grooming — Camera tracking and clean-upI am always eager to learn more for any task presented to me.
HERRINGS | Particle Simulation
— create a controllable and visually coherent behavior while maintaining a natural movement pattern

I built a procedural particle setup to control the overall movement while preserving variation between individual fish.


As a result—a flexible underwater setup featuring coordinated movement, natural variation, and a clear interaction between the fish and the turtle.MY ROLE: FX · Procedural setup · Render · Compositing
WITCHCRAFT | Rbd&volume
— create convincing fire and destruction while maintaining artistic control over the final result
THE APPROACH
— procedural simulation with control over timing, scale, secondary elements, and final look.


RESULT — simulation-driven effects designed for the final image rather than simulation alone.
SNOW RIVER | Flip
— create a believable water simulation and carry it through to the final image.
THE APPROACH
Fluid simulation, meshing, shading, lighting, and rendering.
RESULT
A complete water FX workflow from simulation to final render.


FLOOR B1 | Vellum
— combine complex character animation with a secondary, liquid-like simulation.
THE APPROACH Vellum-based deformation and simulation were developed around the existing animation to maintain believable interaction.
RESULT A controlled character FX setup featuring integrated secondary motion.
MODELLING · SCULPTING · GROOMING · FULL CG
My 3D work covers both the asset itself and the stages required to bring it to the final image.
MODELLING Building clean, production-ready geometry.
SCULPTING Developing forms and surface detail.
GROOM Creating and controlling hair and fur.
FULL CG Taking assets through shading, lighting, rendering, and compositing.
GOAL Control how decisions made at the asset stage affect the final image.
PRODUCTION EXPERIENCE
Professional VFX production · Live-action compositing · Cleanup · Roto · Tracking
I have worked on professional film projects, including an unreleased feature film.TOOLS Nuke · Houdini · 3DEqualizer · Blender · Python · ComfyUI
COMPOSITING
Live-action integration · Cleanup · Roto · Tracking · CG integration · Nuke · ComfyUI
LET’S MAKE THINGS HAPPEN.
Ksenia Kolombet
VFX Artist · Compositor
email: kskolombet@edu.hse.ru
tg: @ksshkins























