
Monster presents

Monster Thoughts
Monster Project — COLDEST WINTER
This project explores the recurring, uncontrolled nature of winter depression and its potential consequences. The narrative has an open ending, inviting the viewer to reflect on whether they have experienced something similar and what outcome they might choose.
The core theme of this project is the struggle to achieve inner peace and release traumatic experiences—a state that can ultimately lead to devastating consequences. Having navigated similar challenges personally, I wanted to transform this experience into a way to connect with others who have gone through comparable difficulties. My goal was to make them feel understood, reassure them they are not alone, and encourage them to reflect on their own journeys.
Midjourney AI was employed during the creation process to transform personally filmed video footage into a specific visual style and to enhance it with custom visual effects.
As a result, a video was created that tells the story of an individual from two perspectives: how they appear in reality and how they experience their inner world at the very same moment.
Monster Project — VALHALLA
Valhalla is a collection of illustrations and visual design elements for a board game created in collaboration with Gaga Games, exploring the theme of the Hero’s Journey.
The original game concept lacked a defined storyline or a specific destination for the players’ journey. Consequently, the Viking theme was adopted, inspired by their pursuit of ultimate heroism and the concept of Valhalla as the ultimate reward for a life lived heroically.
The illustration process required studying the visual style of the previous game and developing the new artwork in Adobe Illustrator and Procreate. The inner and outer outlines of the game pieces were also carefully calculated and prepared for printing.
The final deliverable encompassed a complete board game design: a game board, cards, character illustrations, an instruction booklet, and game packaging. All design elements received approval from the Gaga Games team and the game’s creators.
Monsters Finale
I plan to continue developing my illustration skills and integrate my own approach to «ugly design» into my work. I want to explore a more artistic and emotional direction, moving beyond the traditional boundaries of graphic design to focus more on personal expression and visual storytelling.
Open for new ugly beauty ideas
Redkina Anastasia///
Mail — redkinanastyazaika@gmail.com
Telegram — @Maltreya























