
KAYO | portfolio

I am a multidisciplinary creator interested in building original worlds, inventing characters, and exploring stories that emerge between them.
I develop ideas, bring people together, and guide creative projects from concept to completion.
MY PRINCIPLES
Curiosity comes first.
I love exploring the unknown, asking questions, and discovering unexpected connections. Every project is an opportunity to find something I haven’t seen or done before.
Ideas are meant to be brought to life.
I enjoy the entire creative journey—from the initial spark of an idea to making the decisions, conducting experiments, and executing the hands-on work that transforms it into an experience.
Playfulness and depth belong together.
I believe a project can retain a touch of childlike wonder while still conveying something profoundly meaningful.
I love creating places that feel alive—where the environment possesses its own character and every interaction can lead to a discovery.
My projects always revolve around playful characters and unconventional settings. This brings me the joy of exploring the unknown, and I dream of sharing that same feeling with people through my work.
MY WORK
For me, a great team is built on trust and kindness, understanding and support, fun, and a shared excitement for what we are creating. I want us to challenge each other’s ideas, learn from one another, and build worlds that none of us could have imagined alone.
I’m happy to say I’ve had many such opportunities while working with people on my game projects.

WAKO
2.5D side-scroller game about a monkey named Wako, who must sneak onto a pirate ship to meet its Captain.My main role here—creator and producer.
First, I developed the concept and setting, and then I created the visual style brief for the art team. I organized and documented team meetings, provided feedback, led weekly sprints, and monitored task completion.
As a programmer, I also worked in the engine (UE5)—all animation Blueprints were my responsibility; I handled some polishing, bug fixing, and partially coded the mechanics.
Our team participated in the gamedesign festival «HORIZON OF INDI CULTURE» with our project. We received a lot of feedback, and WAKO is available to play!

ROBOMONKE
An isometric 2D/3D game about a Macaque and the robot she created. The game’s goal is to reach the largest hot spring and defeat the boss who has captured it.Monkeys are my favorite animals, so I was fortunate to find another person who shares these interests. My project partner and I conceived the original idea. In this game, I took on the gamedesign and coding roles.I managed all the coding and engine work—integrating every art asset, which was hand-made by my co-author, into UE5, and developing all the game mechanics and enemy AI logic to function correctly.ROBOMONKE is complete at the initial build stage.

LOSTIE-DUCKLINGS
An adventure 3D game featuring puzzle elements about a Mother Duck searching for all the Ducklings lost during a storm and protecting them from natural dangers. The goal is to reach a safe haven—the Lighthouse!In this project, I served as a team lead, a coder, and a technical artist.I was responsible for organizing all calls and maintaining project documentation. Every week, I managed the team task tracker and monitored task completion.I made a significant contribution by coding the main character mechanics: the Mother Duck and her Ducklings. The logic for the ducklings was designed using an AI system. I set up animated blueprints for the characters and created and implemented 10 types of Niagara Particle Systems, along with 1 Cascade Particle System for wind gusts.



You can play LOSTIE-DUCKLINGS and help Mother Duck save her Ducklings!
PERSONAL WORK
I have also been developing an original fictional universe for seven years. This is a body of work where I attempt to tell a personal story through characters, plot, and visual experimentation.


I’m looking for curious, open-minded people excited to explore and build something that feels truly like their own.
If you love making things and turning bold ideas into real experiences, I’d love to meet you.
LET’S CREATE TOGETHER
Ekaterina Kim,
kainilee55@gmail.com























