
A game in the action adventure genre with a third-person camera.
Team project.

You are a master of reflections. Your task is to destroy the Towers of Robot Invaders!
Make your way through the captured desert. Use Mirrors to reflect the Light and activate mechanisms or strike down enemies.


My role in the project: game designer, level designer and programmer.
As a game designer, I created the light gun system and all the mechanisms in the game.
The Light Gun.
A Mirror.
As the only programmer on the project, I implemented all the character’s abilities: flight, light throwing, control of mechanisms, AI for enemies, a system of light reflections and mirrors.
Character flying over the desert.
Robot Invader.
A diagram of the light reflection system.
As a level designer, I created layouts for locations and assembled blockouts in the engine.
TRAILER